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Dev Diary: Quests and Content in Beyond Skyrim: Bruma

Open worlds are vacuous, empty spaces without content to populate them. And it's the task of populating them with content that is often the most time-consuming and arduous process in the development cycle of any open-world game, particularly any open-world RPG. Bruma has certainly not proven to be an exception to that rule. The past [...]

By | 2016-11-26T19:23:17+00:00 November 23rd, 2016|News, Team Cyrodiil|0 Comments