Expedition to Atmora
Journey to a place long thought a myth and uncover its secrets.
A land untouched by the ages
Across the Sea of Ghosts, the lost continent of Atmora awaits. Devastated by a cataclysm long ago, it holds many untold mysteries. From the mountains in the north to the shores of the south, Atmora has been lovingly crafted to depict a believable, arctic open world and the ruins of a once great civilisation.
Choices and consequences
Embark on a journey alongside the crew of the Expedition and uncover the final days of Atmora; the birthplace of humanity from which countless legends have descended. An old-school RPG with expansive, branching quests, it will take everything to help the expedition to succeed on the northern shores. Your actions will decide the fate of many... and whether anyone makes it home alive.
A brutal, survival-oriented experience
Endure conditions beyond imagining and turn ancient magic to your advantage. Designed around Frostfall and Campfire, the core principles focus on immersion, atmosphere and helping the player survive in the hellish, inhospitable environment. Encounter all new enemies, bring home priceless treasure and wander halls that have lain empty for millennia.
A full-scale expansion
Rejecting the conventional open world, filler content and meaningless fetch quests, Atmora is unique in the modding scene. Thematically rich and expanding on the world of The Elder Scrolls V: Skyrim in every way, the mod plays to the strengths of the original game while pushing the boundaries of the genre. And all of this done by our small team from around the world for free.
Interested in joining Atmora?
We are currently looking for:
Writers Implementers Animators Level Designers
Sound Designers 3D Artists with sculpting experience
Complete music suite
Beyond Skyrim: Expedition to Atmora will come with a complete suite of original music to accompany you on your journey.
All of the music in the soundtrack is produced exclusively for the mod. It is shaped by some of Atmora's atmospheric key elements: mystery, tragedy, isolation, in the context of the ancestral culture of the Nords.
The overall tone of the music leans towards melancholic, dark and foreboding themes. Old traditional instruments such as wooden and bone flutes, horns, drums, and bowed lyres are utilized, often combined with supporting electronic textures.
The relative presence of the featured elements depends on your in-game location. While roaming the fallen forests of old, you will be accompanied by mostly percussive tracks. Exploring coastal areas, you'll experience more melodic, plaintive themes. At the mountains, the music turns towards spacious ambience.
When you walk the lands at night, the rhythmic elements subside and the music emphasizes quieter and less erratic ambient textures. As daylight takes prevalence, you encounter more percussion and other distinct sounds. These elements blend together, rather than switching from one extreme to the other.
Please note that all of the published tracks are subject to compositional changes until the mod is released.